Copyright © 2024 AntiLight.
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AntiLight Documentation

AntiLight is a very much still in-progress game engine created by Robcicle.


Quick Links

  • 📘 Scripting API
  • 🛠️ For Engineers
  • 📚 Getting Started TO-DO: Add this
  • 🔧 Engine Internals TO-DO: Add this

About the Project

AntiLight is a custom game engine focused on modern real-time rendering, cross-platform scripting, and tool-rich development, built using C++, allowing for C# scripting and rendering provided by either DirectX11 or OpenGL based on user choice.

Stay tuned!