AntiLight Documentation
AntiLight is a very much still in-progress game engine created by Robcicle.
Quick Links
- 📘 Scripting API
- 🛠️ For Engineers
- 📚 Getting Started TO-DO: Add this
- 🔧 Engine Internals TO-DO: Add this
About the Project
AntiLight is a custom game engine focused on modern real-time rendering, cross-platform scripting, and tool-rich development, built using C++, allowing for C# scripting and rendering provided by either DirectX11 or OpenGL based on user choice.
Stay tuned!